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 Item List

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AuthorMessage
Islander Jon
Pokémon Island Creator
Pokémon Island Creator
avatar

Male
Number of posts : 288
Age : 23
D/P Name : JON (Pearl), Island (Diamond)
Favorite Pokémon : Lucky the Altaria and Charm the Dragonite
Short Phrase of Yourself : The Initial Islander
Registration date : 2007-06-16

Islander Info
Record:
D/P Friend Code: 0172 8070 1883 (Pearl)

PostSubject: Item List   Sun Dec 09, 2007 5:35 pm

Item List A-H

[NAME]
Adamant Orb
[SHORT DESC]
Raises power of Dialga's STAB moves 20%.
[LONG DESC]
Raises the power of Dialga's Dragon and Steel moves by 20%.


[NAME]
Aguav Berry
[SHORT DESC]
Restores 1/8 max HP when at 50% HP or less. One-time use.
[LONG DESC]
Restores 1/8 max HP when the holder of this item is at 50% HP or less. Confuses Pokemon with a -Special Defense nature upon activation. One-time use.


[NAME]
Apicot Berry
[SHORT DESC]
Raises SpDef one stage when at 25% HP or less. One-time use.
[LONG DESC]
Raises Special Defense one stage when HP falls to 25% max HP or less. One-time use.


[NAME]
Aspear Berry
[SHORT DESC]
Cures Freeze. One-time use.
[LONG DESC]
Cures Freeze. Activates when the Pokemon is Frozen. One-time use.


[NAME]
Babiri Berry
[SHORT DESC]
Reduces damage from a super effective Steel attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Steel move hits this Pokemon by 50% if it is super effective. One-time use.


[ITEM]
Big Root
[SHORT DESC]
Increases HP gained from draining moves by 30%.
[LONG DESC]
If the holder uses a draining move (Absorb, Drain Punch, Dream Eater, Giga Drain, Leech Life, or Mega Drain), the HP gained is increased by 30%. The HP gained from Ingrain and Aqua Ring is also boosted by 30%, bringing them to 8.125% max HP healing per turn. Leech Seed heals 30% more, but doesn't inflict more damage on the target. It does not increase the health gained from Heal Order, Milk Drink, Recover, Roost, Slack Off, Softboiled, or Wish.


[NAME]
Black Belt ***
[SHORT DESC]
Raises power of Fighting moves 20%.
[LONG DESC]
Raises the power of Fighting moves 20%.


[ITEM]
Black Sludge
[SHORT DESC]
Recovers 1/16 HP each turn for Poison types.
[LONG DESC]
If the holder is a Poison type, it will recover 1/16th of its maximum HP rounded down at the end of each turn. All other types will take damage equal to 1/8th of their maximum HP if holding this item.


[NAME]
BlackGlasses ***
[SHORT DESC]
Raises power of Dark moves 20%.
[LONG DESC]
Raises the power of Dark moves 20%.


[NAME]
BrightPowder
[SHORT DESC]
Raises Evasion 10%.
[LONG DESC]
Raises Evasion 10%.


[NAME]
Charcoal ***
[SHORT DESC]
Raises power of Fire moves 20%.
[LONG DESC]
Raises the power of Fire moves 20%.


[NAME]
Charti Berry
[SHORT DESC]
Reduces damage from a super effective Rock attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Rock move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
Cheri Berry
[SHORT DESC]
Cures Paralysis. One-time use.
[LONG DESC]
Cures Paralysis. Activates when the Pokemon is Paralyzed. One-time use.


[NAME]
Chesto Berry
[SHORT DESC]
Cures Sleep. One-time use.
[LONG DESC]
Cures Sleep. Activates when the Pokemon is put to Sleep. One-time use.


[NAME]
Chilan Berry
[SHORT DESC]
Reduces damage from a Normal attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Normal move hits this Pokemon by 50%. One-time use.


[ITEM]
Choice Band ***
[SHORT DESC]
Raises Attack 50%, but locks the user into one move.
[LONG DESC]
Attack is boosted by 50% but the user is restricted to one move until they switch out.

If the holder of this item uses Sleep Talk, it will select a random move for the first turn, and receive the boost as usual, but all subsequent uses of Sleep Talk or the move chosen by Sleep Talk will fail until the holder switches out.

If the holder is brought in from a Pokemon that used U-Turn to initiate the switch, and the holder has U-Turn, it must use U-Turn as its next move. If the holder doesn't have U-Turn, it can freely select a move.

Baton Pass counts as a switch as far as this item is concerned, and thus resets the move into which the holder is locked to no move.

If a Pokemon with this item is Tricked or uses Trick, it can select a new move next turn, even if the item that was given to it is another Choice item. If, however, the Trick comes before they use a move, then the Pokemon is still locked in as though no Trick had taken place. For example, Alakazam uses Trick, but both Pokemon are holding a Choice Band, then Garchomp uses Swords Dance (in the same turn), Garchomp would have to use Swords Dance next turn, but Alakazam could do anything.


[ITEM]
Choice Scarf
[SHORT DESC]
Boosts Speed by 50%.
[LONG DESC]
Speed is boosted by 50% but the user is restricted to one move until they switch out.

If the holder of this item uses Sleep Talk, it will select a random move for the first turn, and receive the boost as usual, but all subsequent uses of Sleep Talk or the move chosen by Sleep Talk will fail until the holder switches out.

If the holder is brought in from a Pokemon that used U-Turn to initiate the switch, and the holder has U-Turn, it must use U-Turn as its next move. If the holder doesn't have U-Turn, it can freely select a move.

Baton Pass counts as a switch as far as this item is concerned, and thus resets the move into which the holder is locked to no move.

If a Pokemon with this item is Tricked or uses Trick, it can select a new move next turn, even if the item that was given to it is another Choice item. If, however, the Trick comes before they use a move, then the Pokemon is still locked in as though no Trick had taken place. For example, Alakazam uses Trick, but both Pokemon are holding a Choice Scarf, then Garchomp uses Swords Dance (in the same turn), Garchomp would have to use Swords Dance next turn, but Alakazam could do anything.


[ITEM]
Choice Specs
[SHORT DESC]
Boosts Special Attack by 50%.
[LONG DESC]
Special Attack is boosted by 50% but the user is restricted to one move until they switch out.

If the holder of this item uses Sleep Talk, it will select a random move for the first turn, and receive the boost as usual, but all subsequent uses of Sleep Talk or the move chosen by Sleep Talk will fail until the holder switches out.

If the holder is brought in from a Pokemon that used U-Turn to initiate the switch, and the holder has U-Turn, it must use U-Turn as its next move. If the holder doesn't have U-Turn, it can freely select a move.

Baton Pass counts as a switch as far as this item is concerned, and thus resets the move into which the holder is locked to no move.

If a Pokemon with this item is Tricked or uses Trick, it can select a new move next turn, even if the item that was given to it is another Choice item. If, however, the Trick comes before they use a move, then the Pokemon is still locked in as though no Trick had taken place. For example, Alakazam uses Trick, but both Pokemon are holding a Choice Specs, then Garchomp uses Swords Dance (in the same turn), Garchomp would have to use Swords Dance next turn, but Alakazam could do anything.


[NAME]
Chople Berry
[SHORT DESC]
Reduces damage from a super effective Fighting attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Fighting move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
Coba Berry
[SHORT DESC]
Reduces damage from a super effective Flying attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Flying move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
Colbur Berry
[SHORT DESC]
Reduces damage from a super effective Dark attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Dark move hits this Pokemon by 50% if it is super effective. One-time use.


[ITEM]
Custap Berry
[SHORT DESC]
Activates at 25% HP. Next move used goes first. One-time use.
[LONG DESC]
The Custap Berry activates when the Pokemon reaches 25% health. The turn immediately following activation, this Pokemon will go first if it is using a move of the same priority as or a priority higher than the other Pokemon. Higher priority moves will still always go before lower priority moves, regardless of Custap Berry.


[ITEM]
Damp Rock
[SHORT DESC]
Rain Dance lasts 8 turns.
[LONG DESC]
If the holder uses Rain Dance, then it will last for eight turns, instead of the usual five. This also works even after the holder switches out.


[NAME]
DeepSeaScale
[SHORT DESC]
Doubles Clamperl's SpDef.
[LONG DESC]
Doubles Clamperl's Special Defense.


[NAME]
DeepSeaTooth
[SHORT DESC]
Doubles Clamperl's SpAtk.
[LONG DESC]
Doubles Clamperl's Special Attack.


[NAME]
Destiny Knot
[SHORT DESC]
If the holder Attracted, so is the enemy.
[LONG DESC]
If the holder is successfully Attracted, so is the Pokemon that caused the infatuation.


[NAME]
Draco Plate
[SHORT DESC]
Raises power of Dragon moves 20%. Pokemon with Multitype become Dragon.
[LONG DESC]
Raises the power of Dragon moves 20%. Pokemon with Multitype become Dragon.


[NAME]
Dragon Fang ***
[SHORT DESC]
Raises power of Dragon moves 20%.
[LONG DESC]
Raises the power of Dragon moves 20%.


[NAME]
Dread Plate
[SHORT DESC]
Raises power of Dark moves 20%. Pokemon with Multitype become Dark.
[LONG DESC]
Raises the power of Dark moves 20%. Pokemon with Multitype become Dark.


[NAME]
Earth Plate
[SHORT DESC]
Raises power of Ground moves 20%. Pokemon with Multitype become Ground.
[LONG DESC]
Raises the power of Ground moves 20%. Pokemon with Multitype become Ground.


[NAME]
Enigma Berry
[SHORT DESC]
Heals 25% when struck by a super effective move. One-time use.
[LONG DESC]
Heals this Pokemon 25% when struck by a super effective move. One-time use.


[ITEM]
Expert Belt
[SHORT DESC]
Super effective attacks are 20% stronger.
[LONG DESC]
When the holder uses an attack that is super effective on the target, the damage is increased by 20%.


[NAME]
Figy Berry
[SHORT DESC]
Restores 1/8 max HP when at 50% HP or less. One-time use.
[LONG DESC]
Restores 1/8 max HP when the holder of this item is at 50% HP or less. Confuses Pokemon with a -Attack nature upon activation. One-time use.


[NAME]
Fist Plate
[SHORT DESC]
Raises power of Fighting moves 20%. Pokemon with Multitype become Fighting.
[LONG DESC]
Raises the power of Fighting moves 20%. Pokemon with Multitype become Fighting.


[ITEM]
Flame Orb
[SHORT DESC]
Burns the holder.
[LONG DESC]
The holder is inflicted with the Burn status at the end of the turn. The effect remains even if the item is removed.


[NAME]
Flame Plate
[SHORT DESC]
Raises power of Fire moves 20%. Pokemon with Multitype become Fire.
[LONG DESC]
Raises the power of Fire moves 20%. Pokemon with Multitype become Fire.


[NAME]
Focus Band
[SHORT DESC]
Gives a 10% chance of surviving a hit with at least 1 HP.
[LONG DESC]
If the attack would have KOed the holder, there is a 10% chance that it will instead survive with 1 HP.


[ITEM]
Focus Sash
[SHORT DESC]
The holder always survives one attack. One-time use.
[LONG DESC]
If the holder has max HP, Focus Sash guarantees they survive any attack with 1 HP. If the holder is not at full health, the item will not activate. If the holder takes damage, but does not activate Focus Sash, and then recovers off this damage to return to 100% HP, Focus Sash can still activate. Focus Sash will allow the holder to survive all hits of a multi-hit move like Fury Attack, provided the holder is at 100% health on the first hit. Also allows the holder to survive all hits of Triple Kick. Does not protect against Doom Desire or Future Sight. One-time use.


[ITEM]
Full Incense
[SHORT DESC]
This Pokemon moves last.
[LONG DESC]
This Pokemon will move last as long as its opponent chooses moves in the same priority bracket. If two Pokemon that are holding Full Incense are out at the same time, the faster Pokemon will move last. If a Pokemon holding Full Incense is facing a Pokemon with Stall, the Pokemon with Full Incense will move last. If a Pokemon with Stall is holding one of these items, Stall is ignored. Full Incense ignores the effects of Trick Room. This item is identical to Lagging Tail.


[NAME]
Ganlon Berry
[SHORT DESC]
Raises Def one stage when at 1/4 HP or less. One-time use.
[LONG DESC]
Raises Defense one stage when HP falls to 1/4 HP or less. One-time use.


[NAME]
Grip Claw
[SHORT DESC]
Partial trapping moves last longer.
[LONG DESC]
Partial trapping moves always last 5 turns, and prevent the target from switching on the 6th turn.


[NAME]
Haban Berry
[SHORT DESC]
Reduces damage from a super effective Dragon attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Dragon move hits this Pokemon by 50% if it is super effective. One-time use.


[ITEM]
Heat Rock
[SHORT DESC]
Sunny Day lasts 8 turns.
[LONG DESC]
If the holder uses Sunny Day, then it will last for eight turns, instead of the usual five. This also works even after the holder switches out.


[NAME]
Hard Stone ***
[SHORT DESC]
Raises power of Rock moves 20%.
[LONG DESC]
Raises the power of Rock moves 20%.

_________________
Lucky the Altaria...
Charm the Dragonite...

...Two beautiful and amazing Pokémon. They have...

Beauty, Strength, and Intelligence...
They are true Pokémon Islanders


Last edited by on Sun Dec 09, 2007 5:38 pm; edited 1 time in total
Back to top Go down
View user profile http://www.freewebs.com/pokemonislandleague
Islander Jon
Pokémon Island Creator
Pokémon Island Creator
avatar

Male
Number of posts : 288
Age : 23
D/P Name : JON (Pearl), Island (Diamond)
Favorite Pokémon : Lucky the Altaria and Charm the Dragonite
Short Phrase of Yourself : The Initial Islander
Registration date : 2007-06-16

Islander Info
Record:
D/P Friend Code: 0172 8070 1883 (Pearl)

PostSubject: Re: Item List   Sun Dec 09, 2007 5:36 pm

Item List I-P

[NAME]
Iapapa Berry
[SHORT DESC]
Restores 1/8 max HP when at 50% HP or less. One-time use.
[LONG DESC]
Restores 1/8 max HP when the holder of this item is at 50% HP or less. Confuses Pokemon with a -Defense nature upon activation. One-time use.


[NAME]
Icicle Plate
[SHORT DESC]
Raises power of Ice moves 20%. Pokemon with Multitype become Ice.
[LONG DESC]
Raises the power of Ice moves 20%. Pokemon with Multitype become Ice.


[ITEM]
Icy Rock
[SHORT DESC]
Hail lasts 8 turns.
[LONG DESC]
If the holder uses Hail, then it will last for eight turns, instead of the usual five. This also works even after the holder switches out.


[NAME]
Insect Plate
[SHORT DESC]
Raises power of Bug moves 20%. Pokemon with Multitype become Bug.
[LONG DESC]
Raises the power of Bug moves 20%. Pokemon with Multitype become Bug.


[ITEM]
Iron Ball
[SHORT DESC]
Spd is reduced 50%.
[LONG DESC]
The holders Speed is reduced 50%. Flying and Levitating Pokemon are hit for regular damage by Ground attacks, including Spikes, and are Poisoned by Toxic Spikes.


[NAME]
Iron Plate
[SHORT DESC]
Raises power of Steel moves 20%. Pokemon with Multitype become Steel.
[LONG DESC]
Raises the power of Steel moves 20%. Pokemon with Multitype become Steel.


[NAME]
Jaboca Berry
[SHORT DESC]
If hit by a physical attack, the attacker takes 12.5% damage. One-time use.
[LONG DESC]
If this Pokemon is hit by a physical attack, the attacker takes 12.5% of its max HP as damage. The holder must survive the hit for this to activate. This damage is not blocked by Rock Head. One-time use.


[NAME]
Kasib Berry
[SHORT DESC]
Reduces damage from a super effective Ghost attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Ghost move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
Kebia Berry
[SHORT DESC]
Reduces damage from a super effective Poison attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Poison move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
King's Rock
[SHORT DESC]
Certain moves have a 10% flinch rate.
[LONG DESC]
Moves without a secondary effect have a 10% chance to flinch the target.


[ITEM]
Lagging Tail
[SHORT DESC]
This Pokemon moves last.
[LONG DESC]
This Pokemon will move last as long as its opponent chooses moves in the same priority bracket. If two Pokemon that are holding Lagging Tail are out at the same time, the faster Pokemon will move last. If a Pokemon holding Lagging Tail is facing a Pokemon with Stall, the Pokemon with Lagging Tail will move last. If a Pokemon with Stall is holding one of these items, Stall is ignored. Lagging Tail ignores the effects of Trick Room. This item is identical to Full Incense.


[NAME]
Lansat Berry
[SHORT DESC]
Raises Critical Hit rate two stages when at 1/4 HP or less. One-time use.
[LONG DESC]
Raises the holder's Critical Hit rate two stages when HP falls to 1/4 HP or less. One-time use.


[NAME]
Lax Incense
[SHORT DESC]
Raises Evasion 5%.
[LONG DESC]
Raises Evasion 5%.


[ITEM]
Leftovers
[SHORT DESC]
Heals 1/16 HP each turn.
[LONG DESC]
User recovers 1/16 max HP, rounded down, at the end of each turn.


[ITEM]
Life Orb
[SHORT DESC]
Boosts power by 30%, but user takes damage.
[LONG DESC]
Holder's damage is boosted by 30%. The holder takes damage equal to 10% of its max HP each turn it uses an attack move. Rock Head does not block the damage caused to the holder. Life Orb does not damage the holder if the attack hits a Substitute. Life Orb damages the holder even if it uses Dragon Rage, Night Shade, and Seismic Toss, but does not boost their damage.


[ITEM]
Light Clay
[SHORT DESC]
Reflect and Light Screen last 8 turns.
[LONG DESC]
If the holder uses Reflect or Light Screen, then it will last for eight turns, instead of the usual five. This also works even after the holder switches out. Safeguard and Tail Wind do not get the turn boost.


[NAME]
Leppa Berry
[SHORT DESC]
Restores 10 PP to a move that has run out of PP. One-time use.
[LONG DESC]
Restores 10 PP to a move that has run out of PP. One-time use.


[NAME]
Liechi Berry
[SHORT DESC]
Raises Atk one stage when at 1/4 HP or less. One-time use.
[LONG DESC]
Raises Attack one stage when HP falls to 1/4 HP or less. One-time use.


[NAME]
Light Ball ***
[SHORT DESC]
Doubles Pikachu's Atk and SpAtk.
[LONG DESC]
Doubles Pikachu's Attack and Special Attack.


[NAME]
Lucky Punch ***
[SHORT DESC]
Raises Chansey's Critical Hit ratio two stages.
[LONG DESC]
Raises Chansey's Critical Hit ratio two stages.


[NAME]
Lum Berry
[SHORT DESC]
Cures status. One-time use.
[LONG DESC]
Cures Freeze, Sleep, Poison, Paralysis, Burn, or Confusion. Activates when the Pokemon is statused. One-time use.


[NAME]
Lustrous Orb
[SHORT DESC]
Raises power of Palkia's STAB moves 20%.
[LONG DESC]
Raises the power of Palkia's Dragon and Water moves 20%.


[NAME]
Macho Brace
[SHORT DESC]
Reduces Spd 50%.
[LONG DESC]
Reduces Speed 50%.


[NAME]
Magnet ***
[SHORT DESC]
Raises power of Electric moves 20%.
[LONG DESC]
Raises the power of Electric moves 20%.


[NAME]
Mago Berry
[SHORT DESC]
Restores 1/8 max HP when at 50% HP or less. One-time use.
[LONG DESC]
Restores 1/8 max HP when the holder of this item is at 50% HP or less. Confuses Pokemon with a -Speed nature upon activation. One-time use.


[NAME]
Meadow Plate
[SHORT DESC]
Raises power of Grass moves 20%. Pokemon with Multitype become Grass.
[LONG DESC]
Raises the power of Grass moves 20%. Pokemon with Multitype become Grass.


[NAME]
Mental Herb
[SHORT DESC]
Cures Attraction. One-time use.
[LONG DESC]
Cures Attraction. Activates when the Pokemon is Attracted. One-time use.


[NAME]
Metal Coat ***
[SHORT DESC]
Raises power of Steel moves 20%.
[LONG DESC]
Raises the power of Steel moves 20%.


[NAME]
Metal Powder
[SHORT DESC]
Raises Ditto's Def and SpDef by 50%.
[LONG DESC]
Raises Ditto's Defense and Special Defense by 50%. The boosts are lost when Ditto uses Transform.


[ITEM]
Metronome
[SHORT DESC]
Boost the power of attacks used consecutively.
[LONG DESC]
The power of an attack is increased by 10% on each consecutive use, up to a maximum of +200%. The boosts are lost if the holder uses another attack or switches out.


[NAME]
Mind Plate
[SHORT DESC]
Raises power of Psychic moves 20%. Pokemon with Multitype become Psychic.
[LONG DESC]
Raises the power of Psychic moves 20%. Pokemon with Multitype become Psychic.


[NAME]
Miracle Seed ***
[SHORT DESC]
Raises power of Grass moves 20%.
[LONG DESC]
Raises the power of Grass moves 20%.


[NAME]
Muscle Band
[SHORT DESC]
Raises damage of physical moves 10%.
[LONG DESC]
Raises the damage of physical moves 10%.


[NAME]
Mystic Water ***
[SHORT DESC]
Raises power of Water moves 20%.
[LONG DESC]
Raises the power of Water moves 20%.


[NAME]
NeverMeltIce ***
[SHORT DESC]
Raises power of Ice moves 20%.
[LONG DESC]
Raises the power of Ice moves 20%.


[NAME]
Occa Berry
[SHORT DESC]
Reduces damage from a super effective Fire attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Fire move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
Odd Incense
[SHORT DESC]
Raises power of Psychic moves 20%.
[LONG DESC]
Raises the power of Psychic moves 20%.


[NAME]
Oran Berry
[SHORT DESC]
Restores 10 HP when at 50% HP or less. One-time use.
[LONG DESC]
Restores 10 HP when the holder of this item is at 50% HP or less. One-time use.


[NAME]
Passho Berry
[SHORT DESC]
Reduces damage from a super effective Water attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Water move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
Payapa Berry
[SHORT DESC]
Reduces damage from a super effective Psychic attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Psychic move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
Pecha Berry
[SHORT DESC]
Cures Poison. One-time use.
[LONG DESC]
Cures Poison. Activates when the Pokemon is Poisoned. One-time use.


[NAME]
Persim Berry
[SHORT DESC]
Cures Confusion. One-time use.
[LONG DESC]
Cures Confusion. Activates when the Pokemon is Confused. One-time use.


[NAME]
Petaya Berry
[SHORT DESC]
Raises SpAtk one stage when at 25% HP or less. One-time use.
[LONG DESC]
Raises Special Attack one stage when HP falls to 25% HP or less. One-time use.


[NAME]
Poison Barb ***
[SHORT DESC]
Raises power of Poison moves 20%.
[LONG DESC]
Raises the power of Poison moves 20%.


[NAME]
Power Anklet
[SHORT DESC]
Reduces Spd 50%.
[LONG DESC]
Reduces Speed 50%.


[NAME]
Power Band
[SHORT DESC]
Reduces Spd 50%.
[LONG DESC]
Reduces Speed 50%.


[NAME]
Power Belt
[SHORT DESC]
Reduces Spd 50%.
[LONG DESC]
Reduces Speed 50%.


[NAME]
Power Bracer
[SHORT DESC]
Reduces Spd 50%.
[LONG DESC]
Reduces Speed 50%.


[NAME]
Power Herb
[SHORT DESC]
Removes the charge up turn from all moves. One-time use.
[LONG DESC]
Removes the charge up turn from Bounce, Dig, Dive, Fly, Razor Wind, Skull Bash, Sky Attack, and Solarbeam. Skull Bash still receives the Defense boost. Giga Attack, Hyper Beam, Roar of Time, and Rock Wrecker still need to recharge after use. One-time use.


[NAME]
Power Lens
[SHORT DESC]
Reduces Spd 50%.
[LONG DESC]
Reduces Speed 50%.


[NAME]
Power Weight
[SHORT DESC]
Reduces Spd 50%.
[LONG DESC]
Reduces Speed 50%.

_________________
Lucky the Altaria...
Charm the Dragonite...

...Two beautiful and amazing Pokémon. They have...

Beauty, Strength, and Intelligence...
They are true Pokémon Islanders


Last edited by on Sun Dec 09, 2007 5:39 pm; edited 1 time in total
Back to top Go down
View user profile http://www.freewebs.com/pokemonislandleague
Islander Jon
Pokémon Island Creator
Pokémon Island Creator
avatar

Male
Number of posts : 288
Age : 23
D/P Name : JON (Pearl), Island (Diamond)
Favorite Pokémon : Lucky the Altaria and Charm the Dragonite
Short Phrase of Yourself : The Initial Islander
Registration date : 2007-06-16

Islander Info
Record:
D/P Friend Code: 0172 8070 1883 (Pearl)

PostSubject: Re: Item List   Sun Dec 09, 2007 5:37 pm

Item List Q-Z

[NAME]
Quick Claw
[SHORT DESC]
Gives the user a 20% chance to go first.
[LONG DESC]
Gives the user a 20% chance to go first. This only makes the Pokemon go first if it is using a move of the same priority as the other Pokemon. Higher priority moves will still always go before lower priority moves, regardless of Quick Claw.


[NAME]
Quick Powder
[SHORT DESC]
Doubles Ditto's Spd.
[LONG DESC]
Doubles Ditto's Speed. The boost is lost when Ditto Transforms.


[NAME]
Rawst Berry
[SHORT DESC]
Cures Burn. One-time use.
[LONG DESC]
Cures Burn. Activates when the Pokemon is Burned. One-time use.


[ITEM]
Razor Claw
[SHORT DESC]
Raises Critical Hit rate one stage.
[LONG DESC]
Raises the holder's Critical Hit rate one stage.


[ITEM]
Razor Fang
[SHORT DESC]
May cause flinching.
[LONG DESC]
May cause flinching.


[NAME]
Rindo Berry
[SHORT DESC]
Reduces damage from a super effective Grass attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Grass move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
Rock Incense
[SHORT DESC]
Raises power of Rock moves 20%.
[LONG DESC]
Raises the power of Rock moves 20%.


[NAME]
Rose Incense
[SHORT DESC]
Raises power of Grass moves 20%.
[LONG DESC]
Raises the power of Grass moves 20%.


[NAME]
Rowap Berry
[SHORT DESC]
If hit by a special attack, the attacker takes 12.5% damage. One-time use.
[LONG DESC]
If this Pokemon is hit by a special attack, the attacker takes 12.5% of its max HP as damage. The holder must survive the hit for this to activate. This damage is not blocked by Rock Head. One-time use.


[NAME]
Salac Berry
[SHORT DESC]
Raises Spd one stage when at 25% HP or less. One-time use.
[LONG DESC]
Raises Speed one stage when HP falls to 25% HP or less. One-time use.


[ITEM]
Scope Lens
[SHORT DESC]
Raises Critical Hit rate one stage.
[LONG DESC]
Raises the holder's Critical Hit rate one stage.


[NAME]
Sea Incense ***
[SHORT DESC]
Raises power of Water moves 20%.
[LONG DESC]
Raises the power of Water moves 20%.


[NAME]
Sharp Beak ***
[SHORT DESC]
Raises power of Flying moves 20%.
[LONG DESC]
Raises the power of Flying moves 20%.


[ITEM]
Shed Shell
[SHORT DESC]
Allows holder to switch out.
[LONG DESC]
The holder can switch out, even if under the effects of Ingrain, Arena Trap, Magnet Pull, Shadow Tag, Block, Mean Look, Spider Web, Bind, Clamp, Fire Spin, Magma Storm, Sand Tomb, Whirlpool, or Wrap. It does not allow Pokemon that have used Ingrain, or Pokemon with the ability Suction Cups, to be Roared or Whirlwinded out.


[NAME]
Shell Bell
[SHORT DESC]
Heals this Pokemon 1/8 of the damage it does.
[LONG DESC]
Heals this Pokemon 1/8 of the damage it does.


[NAME]
Shuca Berry
[SHORT DESC]
Reduces damage from a super effective Ground attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Ground move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
Silk Scarf ***
[SHORT DESC]
Raises power of Normal moves 20%.
[LONG DESC]
Raises the power of Normal moves 20%.


[NAME]
SilverPowder ***
[SHORT DESC]
Raises power of Bug moves 20%.
[LONG DESC]
Raises the power of Bug moves 20%.


[NAME]
Sitrus Berry ***
[SHORT DESC]
Restores 25% max HP when at 50% HP or less. One-time use.
[LONG DESC]
Restores 25% max HP when the holder of this item is at 50% HP or less. One-time use.


[NAME]
Sky Plate
[SHORT DESC]
Raises power of Flying moves 20%. Pokemon with Multitype become Flying.
[LONG DESC]
Raises the power of Flying moves 20%. Pokemon with Multitype become Flying.


[ITEM]
Smooth Rock
[SHORT DESC]
Makes Sandstorm last 8 turns.
[LONG DESC]
If the holder uses Sandstorm, then it will last for eight turns, instead of the usual five. This also works even after the holder switches out.


[NAME]
Soft Sand ***
[SHORT DESC]
Raises power of Ground moves 20%.
[LONG DESC]
Raises the power of Ground moves 20%.


[NAME]
Soul Dew
[SHORT DESC]
Raises SpAtk and SpDef of Latias and Latios by 50%.
[LONG DESC]
Raises the Special Attack and Special Defense of both Latias and Latios by 50%.


[NAME]
Spell Tag ***
[SHORT DESC]
Raises power of Ghost moves 20%.
[LONG DESC]
Raises the power of Ghost moves 20%.


[NAME]
Splash Plate
[SHORT DESC]
Raises power of Water moves 20%. Pokemon with Multitype become Water.
[LONG DESC]
Raises the power of Water moves 20%. Pokemon with Multitype become Water.


[NAME]
Spooky Plate
[SHORT DESC]
Raises power of Ghost moves 20%. Pokemon with Multitype become Ghost.
[LONG DESC]
Raises the power of Ghost moves 20%. Pokemon with Multitype become Ghost.


[NAME]
Starf Berry
[SHORT DESC]
Raises a stat two stages when at 25% HP or less. One-time use.
[LONG DESC]
Raises Attack, Defense, Special Attack, Special Defense, or Speed (selected randomly) two stages when HP falls to 25% HP or less. One-time use.


[NAME]
Stick ***
[SHORT DESC]
Raises Farfetch'd's Critical Hit rate two stages.
[LONG DESC]
Raises Farfetch'd's Critical Hit rate two stages.


[ITEM]
Sticky Barb
[SHORT DESC]
Causes damage to holder and attackers.
[LONG DESC]
Holder takes 12.5% max HP damage each turn. Causes 12.5% max HP damage to attacker each time the holder is hit with a contact move. If the attacking Pokemon is not holding an item, Sticky Barb with attach to them.


[NAME]
Stone Plate
[SHORT DESC]
Raises power of Rock moves 20%. Pokemon with Multitype become Rock.
[LONG DESC]
Raises the power of Rock moves 20%. Pokemon with Multitype become Rock.


[NAME]
Tanga Berry
[SHORT DESC]
Reduces damage from a super effective Bug attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when a Bug move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
Thick Club
[SHORT DESC]
Doubles Cubone's and Marowak's Attack.
[LONG DESC]
Doubles Cubone's and Marowak's Attack.


[NAME]
TwistedSpoon ***
[SHORT DESC]
Raises power of Psychic moves 20%.
[LONG DESC]
Raises the power of Psychic moves 20%.


[ITEM]
Toxic Orb
[SHORT DESC]
Poisons the holder.
[LONG DESC]
The holder is inflicted with the intensifying (Toxic) Poison status at the end of the turn. The effect remains even if the item is removed.


[NAME]
Toxic Plate
[SHORT DESC]
Raises power of Poison moves 20%. Pokemon with Multitype become Poison.
[LONG DESC]
Raises the power of Poison moves 20%. Pokemon with Multitype become Poison.


[NAME]
Wacan Berry
[SHORT DESC]
Reduces damage from a super effective Electric attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when an Electric move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
Wave Incense
[SHORT DESC]
Raises power of Water moves 20%.
[LONG DESC]
Raises the power of Water moves 20%.


[NAME]
White Herb
[SHORT DESC]
Removes stat decreases. One-time use.
[LONG DESC]
If any of the user's stats are ever decreased any number of stages, this brings those stats back to 0 boosts. One-time use.


[ITEM]
Wide Lens
[SHORT DESC]
Raises Accuracy 10%.
[LONG DESC]
Provides a 10% Accuracy boost to all the users moves. For example, a 50% accuracy move becomes 55% accurate (.5 x 1.1 = .55).


[NAME]
Wiki Berry
[SHORT DESC]
Restores 1/8 max HP when at 50% HP or less. One-time use.
[LONG DESC]
Restores 1/8 max HP when the holder of this item is at 50% HP or less. Confuses Pokemon with a -Special Attack nature upon activation. One-time use.


[NAME]
Wise Glasses
[SHORT DESC]
Raises damage from special moves 10%.
[LONG DESC]
Raises the damage from special moves by 10%.


[NAME]
Yache Berry
[SHORT DESC]
Reduces damage from a super effective Ice attack by 50%. One-time use.
[LONG DESC]
Reduces the damage done when an Ice move hits this Pokemon by 50% if it is super effective. One-time use.


[NAME]
Zap Plate
[SHORT DESC]
Raises power of Electric moves 20%. Pokemon with Multitype become Electric.
[LONG DESC]
Raises the power of Electric moves 20%. Pokemon with Multitype become Electric.


[NAME]
Zoom Lens
[SHORT DESC]
Raises accuracy 20% if the holder goes last.
[LONG DESC]
Raises accuracy by 20% if the holder goes last.

_________________
Lucky the Altaria...
Charm the Dragonite...

...Two beautiful and amazing Pokémon. They have...

Beauty, Strength, and Intelligence...
They are true Pokémon Islanders
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